Physics Interactives: Interactives are activites that we will use to "quiz" your understanding of a comcept. Some will be assigned and some are here for practice.
Name That Motion
The Name That Motion Interactive consists of a collection of 11 challenges. Each challenge presents learners with an animated motion of a car. After viewing the motion, one must match the motion to the appropriate verbal description. Feedback is immediate and mulitple attempts to get the description correct are allowed.
Launch Interactive This Interactive is self-supporting; there is no suggested exercise. However, a page with the 11 verbal descriptions can be printed. View Verbal Descriptions.
Shockwave Studio Online Worksheet: Name That Motion
Refine your understanding of the language of kinematics as you match 11 verbal descriptions of motion to 11 on-screen animations. Once you've completed the matching process, check your answers and receive immediate feedback. Answers can be revised until you have perfected your understanding.
View: Animation || Activity Sheet
Graph That Motion
The Graph That Motion Interactive consists of a collection of 12 challenges. Each challenge presents learners with an animated motion of a car. After viewing the motion, one must match the motion to the corresponding position-time or velocity-time graph. Feedback is immediate and mulitple attempts to get the matching graph correct are allowed. Launch Interactive
This Interactive is self-supporting; there is no suggested exercise. However, a page with the 12 graphs can be printed. View Graphs.
Shockwave Studio Online Worksheet: Graph That Motion
Refine your understanding of the graphical descriptions of motion as you match 11 position-time and velocity-time graphs to 11 on-screen animations. Once you've completed the matching process, check your answers and receive immediate feedback. Answers can be revised until you have perfected your understanding.
View: Animation || Activity
Graphs and Ramps
This Interactive presents learners with the position-time or velocity-time graphs for numerous types of motion. Learners must then construct a ramp along which a ball will roll in order to match the given graph. As the ball rolls along the ramp, the motion is plotted in real time, allowing the learner to make adjustments to the ramp in order to successfully complete each challenge.